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Dec 3 2015 249pm Companion weapon preference. For legendarys things with bleed incendiary extra damage crippling limbs and so forth are good.

Fallout 4 Companions

Along with the familiar Dogmeat the Dog and Mr.

Fallout 4 companion weapon preferences. At first youd think that giving your companion the weapon with the highest DPS availble would be the best course of action provided you have the ammo for it. Doing so will result in. However you can command them to pick up a weapon and use that.

Silencer can be nice too although for some weapons a compensator or muzzle brake might be more useful. Cloak Dagger - Increases Sneak Attack damage by 20. Now my question is are Companions unique in terms of Weapon Boosts or general performance.

Ok so I brought Strong with me. If you give them a different weapon you have to give them the ammo. Fallout 4 Companion Affinity Leveling Guide.

General Fallout 4 Companion Tips and Tricks Most Companions that begin with their own weapon will never run out of ammo as long as you dont replace it with a new weapon. Back up again as the major bug has been fixed. When it comes to outfitting Companions with personality-fitting weapons just keep them with a similar class of weapon.

Click on your companion with the mouse cursor. They do have a preferred weapon. Handy the Robot new characters like Piper Preston Garvey.

Changing the ammo type of a weapon ie using a 50 receiver will cause companions to require the relevant ammo. Now compare their weapons to Fallout 4 companion weapons. Equipped weapons present a bold square icon next to the weapon name in their inventory.

In Fallout New Vegas the companions had their own variantsof base weapons that were customised to the individual companion Boone had a custom scoped Hunting Rifle Lilly had the unique Virtibird Blade custom Silenced Assault Carbine Raul had his Scoped Magnum etc. Once per day heal 100 points if health falls below 10. And since they do not have perks and all of them have strenght at 5 they suck at melee as well.

Avoid exploding unless you have the perk to save yourself Level 1 of Inspirational. Fixed orientation of companion shotguns vanilla bug. Notes edit edit source The preferred weapons are the ones the companion will auto-equip when the player character removes the currently equipped weapon from their inventory.

Although its optional we think its a good one. But anyway I tried getting him to use a shotgun to go with his sledge that I found out that he likes. This will cause your companions ID to appear at the top of your console.

1 Permanent companions 2 Temporary companions 3 Interests 4 Notes 5 Bugs 6 References The base. It changes the multiplier by 20 over base so from 20 to 24 for ranged and 30 to 36 for melee sneak attacks - toss in Ninja to get huge sneak attack damage and for ranged only mister sandman with silenced weapons for 63x damage. Fallout 4 General Discussions Topic Details.

You can now upgrade the weapons companions start with or even remove them entirely. Changed follower weapon cap values. Changed McCreadys gun to a Combat rifle.

One of the best features of this survival game is that youre given the option of choosing a companion to accompany you on the journey. With their default weapon they wont run out of bullets but you cant add mods to it. First stand in front of the companion whose affinity you want to adjust then hit the button to open your console.

I always give my companions automatic rifles of any type plasma assault combat laser pipe since they are all horrible shooting and will pretty muche be useless with any semi automatic weapon for that matter I give them automatic weapons. Berserk - When you fall below 25 health you deal 20 more melee weapon damage. The video game Fallout 4 can get lonely when youre wandering around in the dangerous wastelands.

Feels good having a hulking green guy watching over me when ghouls sneak up on me in close quarters. This indicates you selected that companion for modification. Action points regenerate faster if your health is below 25.

She starts with a 10mm so its an easy call to. Allows you to take default weapons from companions and modify them. Fallout 4 might not quite be the RPG that Fallout used to be but one thing it kept from the old days is its thick roster of available companions.

Fixed bug where companions would run out of ammo. Around a dozen companions will appear in Fallout 4. Some are easy like Piper.

Robot Sympathy 10 damage resistance against robot energy weapons. Fallout 4 Wiki will guide you with information on weapons armor enemies perks maps guides and walkthroughs. Hi I am curious if it each individual humanoid companion have a different weapon affinity.

Nothing that does anything for VATS. From all over the Commonwealth these companions.